00011: Saturday links!
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A curated weekly links roundup covering real-time rendering topics (Gaussian Point Splatting, PBR accuracy, sky rendering, DDGI in 007 First Light), WebGPU with TypeScript via TypeGPU, demoscene highlights including an Amiga OCS A500 demo and a 16-byte intro, miscellaneous CGI topics like precomputed lens transport maps and symbolic regression with PySR, retro computing tools for 68k/z80 debugging on Amiga/Neo Geo/Mega Drive, and a collection of upcoming videogame trailers from summer show season.
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