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# 11 Bit Studios Responds to Criticism Over AI Use in The Alters

**[Collections](https://daily.dev/sources/collections)** · 2 min read · 2 upvotes · 0 comments

## Summary

11-bit Studios apologized for including undisclosed AI-generated content in their game The Alters, violating Steam's content policy. Players discovered AI-generated text on in-game monitors and AI-translated subtitles in Brazilian Portuguese localization. The studio explained these were meant as temporary placeholders but were accidentally included in the final release due to time constraints and oversight with external contractors. They are now replacing AI content with human translations and improving transparency practices.

## Content

11-bit Studios recently found itself in the spotlight after players of its game, *The Alters*, uncovered AI-generated content embedded within the in-game environment and localization efforts. The discovery raised concerns among the gaming community, prompting an apology from the developer for failing to disclose the use of AI in accordance with Steam's content policy.

Upon inspection, players identified AI-generated text prompts displayed on in-game monitors and detected AI-translated subtitles, particularly in the Brazilian Portuguese localization. The reliance on AI was initially for placeholders and last-minute localization adjustments due to time constraints and internal oversight. The developer clarified that the Portuguese translation was executed by external contractors, leading to further scrutiny about their awareness of AI's involvement.

Acknowledging their oversight, 11-bit Studios admitted that these AI materials, intended as temporary work-in-progress assets, were unintentionally included in the final release of *The Alters*. The studio has now initiated the process of replacing AI-generated content with professionally done human translations, aiming to improve their transparency and meet the standards set by Steam's policy.

This incident brings to light the importance of proper disclosure regarding AI use in game development, especially when external teams are involved in the localization process. The controversy surrounding *The Alters* serves as a reminder of the complexities faced by developers in managing AI technologies while adhering to industry guidelines.

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Tags: [#ai](https://daily.dev/tags/ai), [#game-development](https://daily.dev/tags/game-development), [#steam](https://daily.dev/tags/steam), [#ethics](https://daily.dev/tags/ethics), [#localization](https://daily.dev/tags/localization)

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