---
title: "#9 System Design: Sharding"
url: https://daily.dev/posts/9-system-design-sharding-ty-xoufsq
source_url: https://devblossoms.hashnode.dev/9-system-design-sharding
type: article
source: "Hashnode"
published: 2022-04-11T23:18:44.036Z
updated: 2026-03-15T03:32:46.669Z
tags: ["backend", "career", "general-programming", "performance"]
reading_time: 5
upvotes: 13
comments: 2
language: en
---

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# #9 System Design: Sharding

**[Hashnode](https://daily.dev/sources/hashnode)** · 5 min read · 13 upvotes · 2 comments

## Summary

Sharding and partitioning are both about breaking up a large data set into smaller subsets. The difference is that sharding implies the data is spread across multiple computers while partitioning does not. A few common sharding techniques are:Geo-based sharding: Data is partitioned based on the user’s location, such as the continent of origin, or a similarly large area (e.g. “East US”, “West US’).

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://devblossoms.hashnode.dev/9-system-design-sharding>

## Community discussion

Top comments from developers on daily.dev.

**@deepeshnair\_** · 0 upvotes

> good intro to sharding

**@kkurko** · 0 upvotes

> Cool article and cool blog for everyone who is studying system design

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---

Tags: [#backend](https://daily.dev/tags/backend), [#career](https://daily.dev/tags/career), [#general-programming](https://daily.dev/tags/general-programming), [#performance](https://daily.dev/tags/performance)

[View this post on daily.dev](https://daily.dev/posts/9-system-design-sharding-ty-xoufsq)
