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title: A Microsoft executive got Doom running in Paint using a...
description: Azure CTO Mark Russinovich built DoomPaint, a project that runs the original shareware Doom using MS Paint as its display. The trick relies on an OLE clipboard...
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og:description: Azure CTO Mark Russinovich built DoomPaint, a project that runs the original shareware Doom using MS Paint as its display. The trick relies on an OLE clipboard...
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# A Microsoft executive got Doom running in Paint using a clipboard hack

**[XDA Developers](https://daily.dev/sources/xda-developers)** · 2 min read · 2 upvotes · 0 comments

## Summary

Azure CTO Mark Russinovich built DoomPaint, a project that runs the original shareware Doom using MS Paint as its display. The trick relies on an OLE clipboard hack: the ViZDoom engine renders frames headlessly, places each frame on the Windows clipboard, and pastes it into Paint's canvas as a genuine document edit — achieving a playable 35fps. The project is available on GitHub and continues the long tradition of running Doom on unconventional hardware and software.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.xda-developers.com/microsoft-executive-got-doom-running-in-paint-using-clipboard-hack>

## Questions this post answers

### How does DoomPaint make Doom playable inside Microsoft Paint?

DoomPaint uses the ViZDoom engine to run the real shareware DOOM1.WAD alongside BSD-licensed Freedoom WADs for the other episodes, rendering headlessly at 35fps. Each rendered frame is placed onto the Windows clipboard and pasted into Paint's canvas as a genuine document edit, so Paint simply displays frames while the engine handles all the compute.

_Fans of quirky engineering hacks like this can follow similar creative builds on daily.dev._

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---

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[View this post on daily.dev](https://daily.dev/posts/a-microsoft-executive-got-doom-running-in-paint-using-a-clipboard-hack-4esxqdrxx)

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