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description: Nazih Fares and a team of Arab developers built a prototype for The Arab League of Misfits, a satirical card game rooted in Arabic identity and culture, and...
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og:description: Nazih Fares and a team of Arab developers built a prototype for The Arab League of Misfits, a satirical card game rooted in Arabic identity and culture, and...
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# A risk-averse video game industry is failing marginalised devs

**[Game Developer](https://daily.dev/sources/gamedeveloper)** · 5 min read · 1 upvotes · 0 comments

## Summary

Nazih Fares and a team of Arab developers built a prototype for The Arab League of Misfits, a satirical card game rooted in Arabic identity and culture, and have pitched nearly 50 organizations for funding without success. Despite positive feedback, publishers and funds consistently deem the project too risky simply because of its Arab focus. The piece connects this experience to a broader industry pattern: publishers publicly champion diversity but retreat to safe, licensed, familiar IP when it comes to actual investment. The ongoing wave of layoffs at major studios like Microsoft and Epic Games has further reduced appetite for risk, making the funding landscape especially hostile for developers from marginalized backgrounds who lack the resources to self-fund full demos.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamedeveloper.com/production/the-game-industry-is-failing-marginalized-developers>

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Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming)

[View this post on daily.dev](https://daily.dev/posts/a-risk-averse-video-game-industry-is-failing-marginalised-devs-rwcmqfq0e)

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