---
title: "Architect's Technology Roadmap: Path to a Software Architect"
url: https://daily.dev/posts/architect-s-technology-roadmap-path-to-a-software-architect-77hliwqc4
source_url: https://golangexample.com/architects-technology-roadmap-path-to-a-software-architect/
type: article
source: "Golang Example"
published: 2021-11-21T14:48:16.418Z
updated: 2026-03-15T04:25:35.362Z
tags: ["architecture", "game-design", "general-programming"]
reading_time: 28
upvotes: 11
comments: 0
language: en
---

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> Fetch the complete documentation index at: https://daily.dev/llms.txt
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# Architect's Technology Roadmap: Path to a Software Architect

**[Golang Example](https://daily.dev/sources/golangexample)** · 28 min read · 11 upvotes · 0 comments

## Summary

Software architecture can be done on several “levels” of abstractness. The level influences the importance of necessary skills. From my experience, read books and discussions we can boil this down to these ten skills every software architect should have:Decide and decide development technology and platform.Collaborate with other architects and stakeholders.Detail out and refine higher level design into lower level design.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://golangexample.com/architects-technology-roadmap-path-to-a-software-architect/>

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---

Tags: [#architecture](https://daily.dev/tags/architecture), [#game-design](https://daily.dev/tags/game-design), [#general-programming](https://daily.dev/tags/general-programming)

[View this post on daily.dev](https://daily.dev/posts/architect-s-technology-roadmap-path-to-a-software-architect-77hliwqc4)
