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# Arduino Engine Runs Many Games

**[Hackaday](https://daily.dev/sources/hackaday)** · 2 min read · 0 upvotes · 0 comments

## Summary

A hobbyist named Smashcat turned an Arduino Uno port of the ZX Spectrum game Manic Miner into a reusable game engine. The engine renders a scrolling 2D map at 256x256 resolution with up to nine sprites, locked to 50 FPS on a real Arduino Uno with a crystal oscillator. It generates video and two PWM audio channels directly without a framebuffer, needing only a few resistors to connect to a monitor and controller, including NES controllers. The engine runs Manic Miner, Scramble, Space Invaders, and Pac Man, with code on GitHub and a WebAssembly version to run various pieces of the software without the specific hardware.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://hackaday.com/2026/10/26/arduino-engine-runs-many-games>

## Questions this post answers

### How is an Arduino Uno generating video output without a framebuffer?

The engine generates the video signal directly in real time, without storing a framebuffer, using only a few resistors to connect to a monitor. Graphics run at a 256x256 resolution with up to nine sprites and a scrolling 2D map, locked to 50 FPS when run on a real Arduino Uno with a crystal oscillator, since some replica boards lack an accurate enough clock.

_Anyone squeezing graphics out of constrained hardware can find similar low-level builds through daily.dev._

### What games can Smashcat's Arduino Uno game engine run?

The engine, originally built from a Manic Miner port for the ZX Spectrum, now runs four games on Arduino Uno: Manic Miner, Scramble, Space Invaders, and Pac Man. It uses a daughterboard with resistors for video and a speaker driver, and supports controllers including the NES controller. Code and a WebAssembly version are available on GitHub.

_Retrocomputing tinkerers tracking homebrew game ports can follow projects like this on daily.dev._

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#iot](https://daily.dev/tags/iot), [#embedded](https://daily.dev/tags/embedded), [#retrocomputing](https://daily.dev/tags/retrocomputing)

[View this post on daily.dev](https://daily.dev/posts/arduino-engine-runs-many-games-wfbhfepiz)

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