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description: Developer Chiro Visuals released an open-source real-time snowfall system built with Three.js and WebGL. The system features GPU-instanced snowflakes,...
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og:description: Developer Chiro Visuals released an open-source real-time snowfall system built with Three.js and WebGL. The system features GPU-instanced snowflakes,...
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# Artist Shares Real-Time Snowfall System Built with Three.js & WebGL

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Developer Chiro Visuals released an open-source real-time snowfall system built with Three.js and WebGL. The system features GPU-instanced snowflakes, ice-crystal sparkles, a lake system, and a snow accumulation shader using FBM noise in world space to simulate snow settling on surfaces. It supports importing custom models to control snow interaction and is available on GitHub.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/artist-shares-real-time-snowfall-system-built-with-three-js-webgl>

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---

Tags: [#webdev](https://daily.dev/tags/webdev), [#game-development](https://daily.dev/tags/game-development), [#3d](https://daily.dev/tags/3d), [#threejs](https://daily.dev/tags/threejs)

[View this post on daily.dev](https://daily.dev/posts/artist-shares-real-time-snowfall-system-built-with-three-js-webgl-doulzeo8m)

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