---
title: "Back Button"
url: https://daily.dev/posts/back-button-q3d5dogvf
source_url: https://unity.com/blog/the-3d-as-2d-sample-project,-bunny-blitz,-is-available-now
type: article
source: "Unity"
published: 2026-08-05T16:48:09.981Z
updated: 2026-08-05T17:29:25.968Z
tags: ["game-development", "unity"]
reading_time: 3
upvotes: 0
comments: 0
language: en
---

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# Back Button

**[Unity](https://daily.dev/sources/unity)** · 3 min read · 0 upvotes · 0 comments

## Summary

Unity has released Bunny Blitz, a sample project demonstrating the new 3D-as-2D workflows introduced in Unity 6.3. The project shows how 3D GameObjects can be blended into 2D scenes using the URP 2D Renderer, behaving like sprites in sorting layers while receiving 2D lighting and masking. Key features include sprite and 3D sorting via Sorting Group, perspective depth with Z-axis positioning, depth-based blur via custom renderer injection, Shader Graph-based sprite shaders with 3D-as-2D compatibility, VFX Graph integration, and a complete 2D physics-powered gameplay loop. The sample includes a fully playable platformer with enemies, a boss fight, and collectibles, serving as a practical reference for developers exploring mixed 2D/3D rendering techniques.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://unity.com/blog/the-3d-as-2d-sample-project,-bunny-blitz,-is-available-now>

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity)

[View this post on daily.dev](https://daily.dev/posts/back-button-q3d5dogvf)
