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# Beat-Aligned Mobile Audio Streaming with Virtual Chunks and Native Playback

**[InfoQ](https://daily.dev/sources/infoq)** · 18 min read · 0 upvotes · 0 comments

## Summary

A deep-dive into building a beat-aligned mobile audio streaming system for a beat-discovery app on iOS and Android using React Native. The author explains why standard players, HLS/DASH, and full-file downloads all failed to meet the constraints, then details the custom solution: virtual chunking (HTTP Range requests against a single MP3 file), MP3 CBR encoding with 9-frame warm-up overlap to handle bit-reservoir artifacts, a compact binary descriptor format, a native C++ playback engine built on Superpowered via an Expo module, libcurl for cross-platform transport, a deterministic prefetch priority algorithm based on section-lock state, and a thread model that keeps all timing-critical work off the React Native bridge. The system achieved beat-aligned, artifact-free section switching and track transitions on 3G-class connections.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.infoq.com/articles/android-beat-aligned-mobile-audio-streaming>

---

Tags: [#mobile](https://daily.dev/tags/mobile), [#react-native](https://daily.dev/tags/react-native), [#c++](https://daily.dev/tags/c++)

[View this post on daily.dev](https://daily.dev/posts/beat-aligned-mobile-audio-streaming-with-virtual-chunks-and-native-playback-0rbemwj7j)

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