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og:description: Epic Games’ MetaHuman team, which includes digital human innovators 3Lateral and Cubic Motion, is on a mission to change all that. In their most recent...
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# Behind the scenes on Blue Dot: MetaHuman Animator brings stunning fidelity to cinematics

**[Unreal Engine](https://daily.dev/sources/unreal)** · 1 min read · 2 upvotes · 0 comments

## Summary

Epic Games’ MetaHuman team, which includes digital human innovators 3Lateral and Cubic Motion, is on a mission to change all that. In their most recent release, the team introduced MetaHuman Animator, enabling you to capture an actor’s performance and turn it into high-fidelity facial animation.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.unrealengine.com/spotlights/behind-the-scenes-on-blue-dot-metahuman-animator-brings-stunning-fidelity-to-cinematics>

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---

Tags: [#performance](https://daily.dev/tags/performance), [#unreal-engine](https://daily.dev/tags/unreal-engine), [#metahuman](https://daily.dev/tags/metahuman)

[View this post on daily.dev](https://daily.dev/posts/behind-the-scenes-on-blue-dot-metahuman-animator-brings-stunning-fidelity-to-cinematics-4hzccpzje)

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