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# Bethesda pivots to "franchise-centric" planning model amid Xbox restructure

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 2 min read · 0 upvotes · 0 comments

## Summary

Bethesda is shifting to a franchise-centric planning model as part of a broader Xbox restructuring that includes 3,200 layoffs (20% of the workforce). CEO Jill Braff announced the strategy change focuses resources on Bethesda's strongest franchises rather than individual studio roadmaps. The restructuring has hit multiple studios hard: ZeniMax Online Studios faces up to 50% workforce cuts, Arkane Lyon has begun consultation proceedings, and Bethesda Softworks and Id Software have also seen unspecified job losses.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/bethesda-pivots-to-franchise-centric-planning-model-amid-xbox-restructure>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming), [#xbox](https://daily.dev/tags/xbox)

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