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title: Bevy's Fifth Birthday | daily.dev
description: Bevy, the open-source Rust game engine, turns five years old, marked by a retrospective from creator Carter Anderson covering the past year's milestones and...
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og:description: Bevy, the open-source Rust game engine, turns five years old, marked by a retrospective from creator Carter Anderson covering the past year's milestones and...
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# Bevy's Fifth Birthday

**[Bevy Engine](https://daily.dev/sources/bevy)** · 23 min read · 0 upvotes · 0 comments

## Summary

Bevy, the open-source Rust game engine, turns five years old, marked by a retrospective from creator Carter Anderson covering the past year's milestones and growth metrics. Highlights include Bevy 0.15 and 0.16 releases, 2 million+ crates.io downloads, 40,900 GitHub stars, and the Bevy Foundation gaining 501(c)(3) status. Major efforts underway include GPU-driven rendering, real-time ray tracing (Solari), a new scene/UI system called BSN, standard UI widgets (Feathers), hot reloading, a CLI, and WESL shader tooling. The post also discusses funding struggles at the Bevy Foundation, reflections on past predictions, and priorities for the coming year including BSN, reactivity, UI widgets, and a baseline editor platform.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://bevy.org/news/bevys-fifth-birthday>

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---

Tags: [#open-source](https://daily.dev/tags/open-source), [#aws](https://daily.dev/tags/aws), [#rust](https://daily.dev/tags/rust)

[View this post on daily.dev](https://daily.dev/posts/bevy-s-fifth-birthday-rdzy5utbj)

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