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---
title: Bevy's Third Birthday | daily.dev
description: Bevy creator Carter Anderson (@cart) reflects on the Rust game engine's third year, covering major releases (0.9, 0.10, 0.11) with renderer, ECS, and...
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og:description: Bevy creator Carter Anderson (@cart) reflects on the Rust game engine's third year, covering major releases (0.9, 0.10, 0.11) with renderer, ECS, and...
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# Bevy's Third Birthday

**[Bevy Engine](https://daily.dev/sources/bevy)** · 20 min read · 0 upvotes · 0 comments

## Summary

Bevy creator Carter Anderson (@cart) reflects on the Rust game engine's third year, covering major releases (0.9, 0.10, 0.11) with renderer, ECS, and reflection improvements, community growth metrics (25,222 GitHub stars, 741 contributors, 661,020 crates.io downloads), new organizational roles like Subject Matter Experts, ongoing struggles with funding structure and lack of a visual editor, a review of last year's predictions, and personal priorities for the coming year including a visual scene editor, nested scenes, landing Bevy Asset V2, and forming a legal entity.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://bevy.org/news/bevys-third-birthday>

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---

Tags: [#open-source](https://daily.dev/tags/open-source), [#aws](https://daily.dev/tags/aws), [#game-development](https://daily.dev/tags/game-development), [#rust](https://daily.dev/tags/rust)

[View this post on daily.dev](https://daily.dev/posts/bevy-s-third-birthday-xrxqcgwee)

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