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# BioWare Co-Founder Says Studio Killed by Execs Who Never "Made a Game”

**[80 LEVEL](https://daily.dev/sources/80lv)** · 10 min read · 0 upvotes · 0 comments

## Summary

BioWare co-founder Greg Zeschuk says executives who never made a game killed the studio. EA closed BioWare on Oct. 21, cutting about 50 jobs as part of roughly 400 layoffs across EA, ending early work on the next Mass Effect game. The closure came 78 days after EA's $55 billion leveraged buyout, led by Saudi Arabia's Public Investment Fund, which Zeschuk calls 'the final nail in the coffin.' He blames business executives who 'never really made a game' and dismisses the idea that studios can be rebuilt with 'random people and AI.' Zeschuk says he doesn't regret selling BioWare to EA in 2007 and has no interest in reviving the studio or Mass Effect rights.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/bioware-co-founder-greg-zeschuk-says-studio-was-killed-by-executives-who-have-never-made-a-game>

## Questions this post answers

### why did EA shut down BioWare and cancel the next Mass Effect game

EA closed BioWare on October 21, ending early development on the next Mass Effect game and cutting about 50 jobs, part of roughly 400 layoffs across EA. The closure came 78 days after EA's $55 billion leveraged buyout, led by Saudi Arabia's Public Investment Fund, which BioWare co-founder Greg Zeschuk calls 'the final nail in the coffin' for the studio.

_follow the fallout from EA's buyout and studio closures on daily.dev as the games industry reshuffles._

### what does Greg Zeschuk think about using AI to replace game development teams

Greg Zeschuk, BioWare's co-founder, rejects the idea that studios can recreate great games with 'random people and AI,' calling that belief mistaken. He argues the business executives now running studios rarely come from development backgrounds and have never made a game from start to finish, so they don't understand what the craft actually requires.

_developers weighing AI's real limits in game production can track takes like this on daily.dev._

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#bioware](https://daily.dev/tags/bioware)

[View this post on daily.dev](https://daily.dev/posts/bioware-co-founder-says-studio-killed-by-execs-who-never-made-a-game--c53zfeigp)

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