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title: BirdMMO! | daily.dev
description: A developer built a multiplayer bird photography MMO in 2 days using AI-assisted development with Three.js and Socket.io. The game features 30 biomes,...
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> ## Documentation Index
> Fetch the complete documentation index at: https://daily.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# BirdMMO!

**[Game Developers](https://daily.dev/sources/game_developers)** · [@christech1](https://daily.dev/christech1) · 1 min read · 101 upvotes · 40 comments

## Summary

A developer built a multiplayer bird photography MMO in 2 days using AI-assisted development with Three.js and Socket.io. The game features 30 biomes, day/night cycles, an achievement system, and collection mechanics. The project demonstrates rapid prototyping capabilities with modern web technologies and AI coding assistance.

## Content

**I vibe-coded a multiplayer bird photography MMO in 2 days (30 biomes, Three.js, **[**Socket.io)**](http://Socket.io)

I wanted to see how far I could push AI-assisted development whilst bringing my dream of developing my own Minecraft or Cubeworld to life!

It's multiplayer, has a day/night cycle, achievement system, and a full collection mechanic. Still quite rough, but playable.

Built with Three.js and [Socket.io](http://Socket.io). Would love feedback on what works and what doesn't.

Play here: [https://birdmmo.com](https://birdmmo.com)

## Community discussion

Top comments from developers on daily.dev.

**@tristian\_potgieter** · 12 upvotes

> I want to hate it, but it's pretty cool. My job is cooked.

**@husseinkizz** · 2 upvotes

> damin like what, are you a game dev, its really cool

**@nubprogrammer** · 2 upvotes

> how did u vibe code it? like which tool and like evrything or any tips for vibe coding bec making ts in 2 days is something even while vibecoding. like do u know some prompt technique or something

**@h2onock** · 2 upvotes

> This is really cool but I couldn't find any birds.

**@tekn0wledg** · 2 upvotes

> Looks pretty good. Well done.
>
> A couple of small bugs with the camera when zooming in/out it would sometimes get stuf on the input system (couldn't get out of zoom mode)
>
> Also sometimes I would take a picture of a bird, usually in zoom, and it would say no bird was captured. Shrug.
>
> Graphics are pretty good. Definitely shows the promise of the libraries.

## Similar posts on daily.dev

- [This Upcoming Fantasy Game Lets You Explore Mysterious Island as Bird](https://daily.dev/posts/this-upcoming-fantasy-game-lets-you-explore-mysterious-island-as-bird-nhsq1nhsj) · 80 LEVEL · 0 upvotes · 0 comments

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#nodejs](https://daily.dev/tags/nodejs), [#threejs](https://daily.dev/tags/threejs), [#webdev](https://daily.dev/tags/webdev)

[View this post on daily.dev](https://daily.dev/posts/birdmmo--mg2i1wqgl)

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