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title: Blender 5.2 is Here - AWESOME New Features Hands-On!
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# Blender 5.2 is Here - AWESOME New Features Hands-On!

**[Gamefromscratch](https://daily.dev/sources/gamefromscratch)** · 9 min read · 0 upvotes · 0 comments

## Summary

Blender 5.2 introduces six notable new features covered hands-on: a new geometry-nodes-driven dynamic cloth and collider simulation system (XPBDased), a Delaunay fill solver for grease pencil that handles non-closed shapes, a scene projection sculpt tool for projecting one surface onto another, in-sculpt shape primitives for faster compound sculpting, compositor strips directly in the video sequence editor with CPU/GPU acceleration, and three loop tools (to circle, space evenly, flatten) now built into Blender as native C++ operations instead of Python plugins. Geometry nodes can now also be applied to empty objects.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=6j7LWew9p_0>

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