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title: Blender Gets Handy New Assistant Tool For Sculpting
description: Calappa Lab's CL Sculpt Assistant is an add-on that makes sculpting in Blender more convenient. It adds keyboard shortcuts and a pie menu for quick access to...
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og:description: Calappa Lab's CL Sculpt Assistant is an add-on that makes sculpting in Blender more convenient. It adds keyboard shortcuts and a pie menu for quick access to...
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# Blender Gets Handy New Assistant Tool For Sculpting

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Calappa Lab's CL Sculpt Assistant is an add-on that makes sculpting in Blender more convenient. It adds keyboard shortcuts and a pie menu for quick access to masking, visibility toggles, and brushes, plus viewport panels. New features include Base Point Bend for joint bending and Depth Limit to prevent adding or removing too much geometry, along with a tool to draw guides that generate wrinkles exactly where you want them. The early access version requires Blender 4.5+ and normally costs ¥800, discounted to ¥500 (about $3) until October 31.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/blender-gets-handy-new-assistant-tool-for-sculpting>

## Questions this post answers

### What Blender version do I need to use the CL Sculpt Assistant add-on?

You need Blender 4.5 or above to use CL Sculpt Assistant. The add-on is an early access tool from Calappa Lab that adds keyboard shortcuts, a pie menu, and viewport panels for quick access to masking, visibility toggles, and brushes, plus extra features like Base Point Bend and Depth Limit.

_Artists weighing new Blender sculpting add-ons can track tool releases like this on daily.dev._

### How can I quickly add clean wrinkles to a game character model in Blender?

CL Sculpt Assistant lets you draw guides directly on the mesh to generate wrinkles exactly where you want them. Unlike realistic cloth simulation tools such as Marvelous Designer, it is built for practical, fast results, like quickly placing clean wrinkles on specific areas of game models rather than simulating full cloth physics.

_Game artists refining sculpting workflows can follow tool updates like this on daily.dev._

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- [Build Your Perfect Blender Interface](https://daily.dev/posts/build-your-perfect-blender-interface-9dj74te9e) · 80 LEVEL · 0 upvotes · 0 comments
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---

Tags: [#3d](https://daily.dev/tags/3d), [#game-design](https://daily.dev/tags/game-design), [#blender](https://daily.dev/tags/blender)

[View this post on daily.dev](https://daily.dev/posts/blender-gets-handy-new-assistant-tool-for-sculpting-0cctgwyhw)

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