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# Blender's Android Tablet Support Is Taking Shape

**[80 LEVEL](https://daily.dev/sources/80lv)** · 3 min read · 0 upvotes · 0 comments

## Summary

Blender's push for tablet support has stalled on the iPad Pro front due to a lack of funding, but Android development is now beginning this year according to Blender's Head of Product, Dalai Felinto. Blender already runs on high-end Android tablets, and developers are asking Android 13 tablet owners to submit device data (extensions, properties, GPU features) via a client tool to help expand support to mid-range devices. The iPad effort remains a strategic goal, and some Android work will carry over to it, but Apple's FOSS licensing and build-upload restrictions add extra complexity compared to the cheaper, more accessible Android tablet market.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/blender-seeks-feedback-from-android-13-tablet-users>

## Questions this post answers

### Why did Blender pause iPad Pro support and switch focus to Android tablets?

Blender's iPad Pro tablet support was put on hold due to insufficient funding to work on it, according to Blender's Head of Product Dalai Felinto, who confirmed the team could not secure funding for the project in 2026. Android tablet support development is starting instead, since Android devices are cheaper and more accessible, and some of that work will later benefit the iPad implementation. Apple's FOSS licensing and build-upload restrictions also complicate an iPad release.

_daily.dev helps developers track how funding and platform constraints reshape roadmaps like Blender's tablet plans._

### How can I help Blender improve support for mid-range Android tablets?

Blender developers are asking owners of Android 13 tablets to install a client tool that collects detailed information about which GPU extensions, properties, and features their device supports, then submit that data to a shared database. This helps developers identify what's missing to expand Blender compatibility beyond high-end Android tablets to a wider range of mid-range devices.

_Developers tracking open-source tooling gaps can follow contribution calls like this one on daily.dev._

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- [Artist Shows Making 3D Models in Blender on Phone is Possible](https://daily.dev/posts/artist-shows-making-3d-models-in-blender-on-phone-is-possible-xpktsxfpf) · 80 LEVEL · 0 upvotes · 0 comments

---

Tags: [#open-source](https://daily.dev/tags/open-source), [#android](https://daily.dev/tags/android), [#3d](https://daily.dev/tags/3d), [#blender](https://daily.dev/tags/blender)

[View this post on daily.dev](https://daily.dev/posts/blender-s-android-tablet-support-is-taking-shape-zk7vrsyqf)

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