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# Blizzard Platform & Technology Division Workers Successfully Unionize

**[Collections](https://daily.dev/sources/collections)** · 1 min read · 1 upvotes · 0 comments

## Summary

Over 500 Blizzard Entertainment employees across Hearthstone, Warcraft Rumble, and Platform & Technology divisions have successfully unionized under the Communications Workers of America. The unionization, recognized by Microsoft, addresses concerns about layoffs, remote work policies, and wage equity. This brings the total number of unionized workers at Microsoft-owned studios to nearly 3,000, with newly formed groups preparing to elect bargaining committees and begin contract negotiations.

## Content

In a significant move towards improved workplace conditions, employees at Blizzard Entertainment, particularly those working on Hearthstone, Warcraft Rumble, and within the Platform & Technology division, have voted to unionize under the Communications Workers of America (CWA). This combined effort encompasses over 500 staff members, including software engineers, designers, artists, QA testers, producers, and customer support staff.

The unionization, recognized by Microsoft, highlights the employees' collective push for protections around layoffs, remote work security, and wage equity. Concerns motivating this movement include mass departures due to layoffs, low pay, and contentious return-to-office policies. Workers are eager to challenge the notion of game developers as disposable, improve workplace standards, and build more secure working environments.

This development adds to the growing number of unionized employees under the CWA at Microsoft-owned studios, which now totals nearly 3,000, including over 1,900 within various Blizzard divisions. The newly unionized groups are set to elect bargaining committees and initiate contract negotiations, marking the start of a new chapter in Blizzard's workforce advocacy.

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