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---
title: Box3D Debuts As New Open-Source 3D Physics Engine
description: Erin Catto, creator of the Box2D 2D physics engine, has released Box3D — a new open-source 3D physics engine under the MIT license. Box3D exposes a C API and...
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og:description: Erin Catto, creator of the Box2D 2D physics engine, has released Box3D — a new open-source 3D physics engine under the MIT license. Box3D exposes a C API and...
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# Box3D Debuts As New Open-Source 3D Physics Engine

**[Phoronix](https://daily.dev/sources/phoronix)** · 1 min read · 0 upvotes · 0 comments

## Summary

Erin Catto, creator of the Box2D 2D physics engine, has released Box3D — a new open-source 3D physics engine under the MIT license. Box3D exposes a C API and shares a nearly identical architecture to Box2D. Development was motivated by issues with Unreal Engine's native physics, and the codebase is partly derived from 'Rubikon-Lite', the physics engine behind Half-Life: Alyx. The project is currently in alpha (v0.1.0) but has already seen early adoption by a few games and game engines.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.phoronix.com/news/Box3D-Open-Source-3D-Physics>

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---

Tags: [#open-source](https://daily.dev/tags/open-source), [#game-development](https://daily.dev/tags/game-development), [#c](https://daily.dev/tags/c)

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