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# Building Aether 1: Sound Without Boundaries

**[Codrops](https://daily.dev/sources/codrops)** · 15 min read · 2 upvotes · 0 comments

## Summary

A comprehensive technical case study detailing the creation of Aether 1, an immersive WebGL product showcase featuring 3D earbuds. The project combines advanced techniques including GPGPU particle systems, custom scroll controllers, audio-reactive shaders, and performance optimizations to achieve 60 FPS on mobile devices. The workflow spans from 3D modeling in Cinema 4D and Blender to WebGL implementation using Three.js, GSAP, and Lenis, demonstrating how to create engaging interactive experiences while maintaining optimal performance through techniques like artificial depth of field, simplified raycasting, and custom materials.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://tympanus.net/codrops/2025/08/06/building-aether-1-sound-without-boundaries/>

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Tags: [#3d](https://daily.dev/tags/3d), [#performance](https://daily.dev/tags/performance), [#threejs](https://daily.dev/tags/threejs), [#webdev](https://daily.dev/tags/webdev)

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