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# Building Pufferfish: The Absurd Tech Demo That Turns Devs I…

**[Software Mansion](https://daily.dev/sources/swmansion)** · 6 min read · 0 upvotes · 0 comments

## Summary

Software Mansion built Pufferfish, a conference tech demo where players use their phone cameras to control fish via lip movements in a shared real-time aquarium. The project showcases three in-house tools: Fishjam (low-latency video distribution via WebRTC), Smelter (real-time multi-stream video composition), and TypeGPU (a TypeScript library for writing GPU shaders). The demo was shown at Demuxed London to illustrate how these tools work together for interactive, low-latency video applications. TypeGPU lets developers write shader code in TypeScript using a 'use gpu' directive, avoiding GLSL/HLSL context-switching. The post argues that memorable, absurd demos are more effective at showcasing serious technology than dry proof-of-concepts.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://swmansion.com/blog/building-pufferfish-the-absurd-tech-demo-that-turns-devs-into-fish-c322120d2417>

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---

Tags: [#typescript](https://daily.dev/tags/typescript), [#webrtc](https://daily.dev/tags/webrtc), [#webgpu](https://daily.dev/tags/webgpu)

[View this post on daily.dev](https://daily.dev/posts/building-pufferfish-the-absurd-tech-demo-that-turns-devs-i--gbgk7jdjz)

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