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title: Can a top-down, focused software strategy save Xbox? |...
description: Xbox has cut 3,200 jobs and divested five studios including Double Fine, Ninja Theory, and Arkane as part of a major restructuring under new head Asha Sharma....
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og:description: Xbox has cut 3,200 jobs and divested five studios including Double Fine, Ninja Theory, and Arkane as part of a major restructuring under new head Asha Sharma....
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# Can a top-down, focused software strategy save Xbox? | Opinion

**[GamesIndustry.biz](https://daily.dev/sources/gamesindustry)** · 9 min read · 0 upvotes · 0 comments

## Summary

Xbox has cut 3,200 jobs and divested five studios including Double Fine, Ninja Theory, and Arkane as part of a major restructuring under new head Asha Sharma. The cuts are partly performative cost-saving but primarily reflect an attempt to fix Xbox's long-broken first-party development pipeline. The core diagnosis: Microsoft's hands-off studio management led to IP sitting fallow, projects stuck in development hell, and no coherent software strategy. The proposed fix involves top-down IP management and matching studios to franchises — exemplified by Obsidian being assigned a Fallout title. However, the strategy of focusing only on big commercial titles while cutting smaller teams is criticized as flawed, since successful platforms are built from many audience niches, not just mass-market blockbusters. The human cost — thousands of developers losing jobs due to executive missteps — is called out as contemptible regardless of strategic merit.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamesindustry.biz/can-a-top-down-focused-software-strategy-save-xbox-opinion>

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---

Tags: [#microsoft](https://daily.dev/tags/microsoft), [#game-development](https://daily.dev/tags/game-development), [#xbox](https://daily.dev/tags/xbox)

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