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title: Can an Indie Developer make GTA6? What about a piece of it?
description: An indie developer cannot realistically build something on the scale of GTA 6, Skyrim, or Elden Ring, but can succeed by scoping down to a single mechanic or...
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# Can an Indie Developer make GTA6? What about a piece of it?

**[Code Monkey](https://daily.dev/sources/codemonkeyunity)** · 1 min read · 3 upvotes · 0 comments

## Summary

An indie developer cannot realistically build something on the scale of GTA 6, Skyrim, or Elden Ring, but can succeed by scoping down to a single mechanic or feature from such games. Examples include making a whole game around GTA's police, paramedic, taxi, or heist missions, a single vehicle type, or Elden Ring's boss fights (as Furi did). The core advice is to identify the beloved sub-mechanic of a favorite big game and build an entire small project around just that piece.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=RZyhgYm3IZU>

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Tags: [#game-development](https://daily.dev/tags/game-development)

[View this post on daily.dev](https://daily.dev/posts/can-an-indie-developer-make-gta6-what-about-a-piece-of-it--wdmlgxdrc)

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