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# Check Out This Plug-In for C4D & Blender That Created Realistic Damage

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Edgy is a new plug-in by Cornelius Dämmrich for Blender and Cinema 4D that adds realistic damage to 3D meshes, including chips, corner damage, craters, fractures, buildup, and breaker effects. It modifies the mesh directly so damage is visible in silhouettes at any camera distance and render engine, while keeping the original mesh intact. Users can create custom presets, reuse them, and control damage placement with masks (Fields in C4D or vertex groups in Blender). Related Blender tools are also mentioned, including a destruction/scattering tool and a glass distortion compositor.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/check-out-this-plug-in-for-c4d-blender-that-created-realistic-damage>

## Questions this post answers

### What does the Edgy plug-in do for Blender and Cinema 4D?

Edgy is a plug-in created by Cornelius Dämmrich that adds realistic damage to closed meshes in Blender and Cinema 4D by cutting into edges and surfaces. It includes six damage modules: chips, corners, craters, fracture, buildup, and breaker. The original mesh stays unchanged, with results stored as a child object in Cinema 4D or a new object in Blender, and damage placement can be controlled with a mask using Fields or a vertex group.

_3D artists comparing procedural damage tools can track new plug-in releases like this on daily.dev._

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---

Tags: [#3d](https://daily.dev/tags/3d), [#blender](https://daily.dev/tags/blender)

[View this post on daily.dev](https://daily.dev/posts/check-out-this-plug-in-for-c4d-blender-that-created-realistic-damage-8trhqg8ej)

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