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# Code Standards

**[Cain on Games](https://daily.dev/sources/cainongames)** · 17 min read · 0 upvotes · 0 comments

## Summary

A developer shares practical opinions on code standards for teams, covering function and variable naming conventions, header idempotency, global variable management, documentation practices, and the long-standing debate between warnings and errors in error handling. Uses game development examples to illustrate how poor standards (like ambiguous method names or swallowing errors as warnings) can cause cascading bugs and wasted team effort. Concludes that having any consistent standard is better than none.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=9yTjNGnw-4Q>

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---

Tags: [#game-development](https://daily.dev/tags/game-development)

[View this post on daily.dev](https://daily.dev/posts/code-standards-dmx82svob)

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