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title: Converting C437 to XNA-style Spritesheets | daily.dev
description: Learn how to convert C437 PNG fonts to the format Raylib expects for text rendering in games.
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og:title: Converting C437 to XNA-style Spritesheets | daily.dev
og:description: Learn how to convert C437 PNG fonts to the format Raylib expects for text rendering in games.
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# Converting C437 to XNA-style Spritesheets

**[Hacker News](https://daily.dev/sources/hn)** · 3 min read · 1 upvotes · 0 comments

## Summary

Learn how to convert C437 PNG fonts to the format Raylib expects for text rendering in games.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <http://blog.jamiejquinn.com/converting-c437-to-raylib>

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---

Tags: [#game-development](https://daily.dev/tags/game-development)

[View this post on daily.dev](https://daily.dev/posts/converting-c437-to-xna-style-spritesheets-y9thpzzq3)

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