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title: Creating Convincing Tube Interior Illusion With Parallax
description: Thomas van den Berg of noio games shares a technique for faking tube interior visuals using the classic parallax windows trick, applied in the game GARBAGE...
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og:description: Thomas van den Berg of noio games shares a technique for faking tube interior visuals using the classic parallax windows trick, applied in the game GARBAGE...
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# Creating Convincing Tube Interior Illusion With Parallax

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Thomas van den Berg of noio games shares a technique for faking tube interior visuals using the classic parallax windows trick, applied in the game GARBAGE COUNTRY. While typically used for window interiors in open-world games, this adaptation creates convincing tube interior illusions. The method may be marginally more expensive than real geometry but offers practical advantages. Related examples include similar parallax tricks used in other indie games.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/fake-tube-interior-using-classic-parallax-windows-trick>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity)

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