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---
title: Creator Spotlight: Godforge | daily.dev
description: Join us for a deep dive with the team at @FatelessGames  as they walk us through how they built the combat cinematic system powering Godforge! We&#x27;ll cover how...
canonical: https://daily.dev/posts/creator-spotlight-godforge-1wsum1pvy
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og:title: Creator Spotlight: Godforge | daily.dev
og:description: Join us for a deep dive with the team at @FatelessGames  as they walk us through how they built the combat cinematic system powering Godforge! We&#x27;ll cover how...
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og:image:alt: Creator Spotlight: Godforge
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> ## Documentation Index
> Fetch the complete documentation index at: https://daily.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Creator Spotlight: Godforge

**[Unity](https://daily.dev/sources/unity)** · 0 upvotes · 0 comments

## Summary

Join us for a deep dive with the team at @FatelessGames  as they walk us through how they built the combat cinematic system powering Godforge! We'll cover how they use Unity Timeline and Cinemachine to author complex combat abilities, camera choreography, and intro cinematics — including what worked right out of the box and what they had to extend themselves. If you're interested in games cinematics, you don't want to miss this one!

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=9y1rYPQwNi8>

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---

[View this post on daily.dev](https://daily.dev/posts/creator-spotlight-godforge-1wsum1pvy)

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