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# Customizing MetaHuman Using Unreal Engine, Blender & Substance 3D

**[80 LEVEL](https://daily.dev/sources/80lv)** · 1 min read · 1 upvotes · 0 comments

## Summary

Learn how to customize MetaHuman using Unreal Engine 5, Blender, and Substance 3D Painter. The tutorial covers customizing the mesh, skin texture, eyes, teeth, and attaching items to MetaHumans. It also includes importing hair/groom assets and basic texturing using Substance 3D Painter.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/tutorial-customizing-metahuman-using-unreal-engine-5-blender-substance-3d-painter/>

---

Tags: [#game-design](https://daily.dev/tags/game-design), [#unreal-engine](https://daily.dev/tags/unreal-engine), [#blender](https://daily.dev/tags/blender), [#substance-3d-painter](https://daily.dev/tags/substance-3d-painter), [#metahuman](https://daily.dev/tags/metahuman)

[View this post on daily.dev](https://daily.dev/posts/customizing-metahuman-using-unreal-engine-blender-substance-3d-gqnjxuoyu)

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