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title: Denshattack! Is Like Tony Hawk Meets Jet Set Radio With...
description: Undercoders, a small 12-person studio, shares the development story behind Denshattack!, an arcade action game where players perform Tony Hawk-style tricks...
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# Denshattack! Is Like Tony Hawk Meets Jet Set Radio With Trains

**[80 LEVEL](https://daily.dev/sources/80lv)** · 13 min read · 0 upvotes · 0 comments

## Summary

Undercoders, a small 12-person studio, shares the development story behind Denshattack!, an arcade action game where players perform Tony Hawk-style tricks with trains across cel-shaded recreations of Japanese prefectures. The interview covers the game's origins from a childhood toy, the challenge of making a 50-ton train feel fast yet weighty, the cel-shaded art pipeline using shared master textures to keep asset production feasible, hand-crafted level dressing to represent real Japanese landmarks, and the business struggle of pitching an unconventional concept to publishers. The game launched to an 88 Metacritic score and Very Positive Steam reviews.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/interview-how-denshattack-blends-tony-hawk-jet-set-radio-with-trains>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming), [#game-design](https://daily.dev/tags/game-design), [#unity](https://daily.dev/tags/unity)

[View this post on daily.dev](https://daily.dev/posts/denshattack-is-like-tony-hawk-meets-jet-set-radio-with-trains-kxguxyyo8)

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