Design Patterns Suck
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A critical take on the Gang of Four design patterns, arguing they are largely workarounds for language limitations rather than universal best practices. Using Java vs. Python/Scala comparisons (e.g., Singleton in 15 lines vs. one word in Scala), the author contends that expressive languages make most patterns unnecessary. The real value of patterns is as shared vocabulary for discussing existing code, not as templates to apply upfront. Overengineering driven by pattern-worship is called out as a common failure mode, and the author advocates for understanding core principles like separation of concerns and composition over inheritance instead.