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title: Dev snapshot: Godot 4.3 dev 6 | daily.dev
description: Godot 4.3 dev 6 is the last dev snapshot before entering the beta phase. It is feature-packed with 650 commits and includes important bug fixes and...
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og:description: Godot 4.3 dev 6 is the last dev snapshot before entering the beta phase. It is feature-packed with 650 commits and includes important bug fixes and...
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# Dev snapshot: Godot 4.3 dev 6

**[Godot](https://daily.dev/sources/godot)** · 8 min read · 63 upvotes · 0 comments

## Summary

Godot 4.3 dev 6 is the last dev snapshot before entering the beta phase. It is feature-packed with 650 commits and includes important bug fixes and improvements in various engine areas. Highlights include the implementation of fixed timestep for 2D physics interpolation, the exposure of TileMap layers as individual nodes, the use of base64 encoding for PackedByteArray serialization, and the addition of automatic checking for engine updates.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://godotengine.org/article/dev-snapshot-godot-4-3-dev-6/>

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---

Tags: [#game-development](https://daily.dev/tags/game-development), [#godot](https://daily.dev/tags/godot)

[View this post on daily.dev](https://daily.dev/posts/dev-snapshot-godot-4-3-dev-6-oqe7bynnw)

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