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title: DXVK-NVAPI 0.9.3 Brings Nice Improvements For Linux...
description: DXVK-NVAPI 0.9.3 adds support for Opacity Micromaps (OMM) in Microsoft's DirectX Raytracing (DXR 1.2+) via NVAPI. It requires the NVIDIA R615 Linux driver or...
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og:description: DXVK-NVAPI 0.9.3 adds support for Opacity Micromaps (OMM) in Microsoft's DirectX Raytracing (DXR 1.2+) via NVAPI. It requires the NVIDIA R615 Linux driver or...
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# DXVK-NVAPI 0.9.3 Brings Nice Improvements For Linux Gamers On Latest NVIDIA Drivers

**[Phoronix](https://daily.dev/sources/phoronix)** · 1 min read · 0 upvotes · 0 comments

## Summary

DXVK-NVAPI 0.9.3 adds support for Opacity Micromaps (OMM) in Microsoft's DirectX Raytracing (DXR 1.2+) via NVAPI. It requires the NVIDIA R615 Linux driver or newer plus VKD3D-Proton 3.1, and speeds up ray-tracing through alpha-tested and semi-transparent geometry. The release also adds an alternative NVIDIA Reflex implementation for Vulkan games using the VK_NV_low_latency revision 2 extension, which makes the DXVK-NVAPI Vulkan layer obsolete for that purpose. It also supports new settings from the R610 and R615 drivers, improves free VRAM reporting, and adds ARM64 compilation support.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.phoronix.com/news/DXVK-NVAPI-0.9.3>

## Questions this post answers

### What's new in DXVK-NVAPI 0.9.3 for Linux gaming?

DXVK-NVAPI 0.9.3 adds support for Opacity Micromaps (OMM) in DirectX Raytracing (DXR 1.2+) via NVAPI, requiring the NVIDIA R615 Linux driver or newer and VKD3D-Proton 3.1. It also adds an alternative NVIDIA Reflex implementation for Vulkan games using the VK_NV_low_latency revision 2 extension, supports new R610/R615 driver settings, improves free VRAM reporting, and adds ARM64 compilation support.

_Linux gamers tracking Proton and NVAPI compatibility updates can follow releases like this on daily.dev._

### What NVIDIA driver version do I need for Opacity Micromaps support with DXVK-NVAPI?

Opacity Micromaps support in DXVK-NVAPI 0.9.3 requires the NVIDIA R615 Linux driver or newer, along with VKD3D-Proton 3.1. This combination enables DXR 1.2+ Opacity Micromaps, which speeds up ray-tracing through alpha-tested and semi-transparent geometry in Windows games run through Proton.

_Developers tuning Proton-based ray-tracing setups can keep up with driver compatibility notes on daily.dev._

## Similar posts on daily.dev

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- [DXVK-NVAPI 0.9.1 Released With New Override & Improvements](https://daily.dev/posts/dxvk-nvapi-0-9-1-released-with-new-override-improvements-6hocf9mbp) · Phoronix · 0 upvotes · 0 comments
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---

Tags: [#gaming](https://daily.dev/tags/gaming), [#nvidia](https://daily.dev/tags/nvidia), [#vulkan](https://daily.dev/tags/vulkan)

[View this post on daily.dev](https://daily.dev/posts/dxvk-nvapi-0-9-3-brings-nice-improvements-for-linux-gamers-on-latest-nvidia-drivers-gr8wiujvb)

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