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title: Epic Games is updating its EULA to allow AI training
description: Epic Games plans to update its EULA to remove restrictions on AI training on outputs from Unreal Engine and MetaHuman. CEO Tim Sweeney announced the change on...
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og:description: Epic Games plans to update its EULA to remove restrictions on AI training on outputs from Unreal Engine and MetaHuman. CEO Tim Sweeney announced the change on...
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# Epic Games is updating its EULA to allow AI training

**[Game Developer](https://daily.dev/sources/gamedeveloper)** · 4 min read · 0 upvotes · 0 comments

## Summary

Epic Games plans to update its EULA to remove restrictions on AI training on outputs from Unreal Engine and MetaHuman. CEO Tim Sweeney announced the change on X, saying Epic currently restricts this but is working to remove the restriction. Individual games will still be released under terms set by their developers, who can choose to allow or restrict AI training on their own output. The announcement came as Sweeney defended Epic against accusations of hypocrisy over AI policy, after posting on X over 50 times in the past week.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.gamedeveloper.com/programming/epic-is-updating-the-eula-to-allow-ai-training-on-outputs-from-unreal-engine-and-metahuman>

## Questions this post answers

### Does Unreal Engine's EULA allow training AI on its output?

Not currently, but Epic Games is working to remove that restriction. CEO Tim Sweeney stated Epic's EULA presently disallows AI training on outputs from Unreal Engine and MetaHuman, but the company plans to change this. Each individual game built with these tools will still be released under terms the developer chooses, which can allow or restrict AI training on that game's output.

_Developers weighing Unreal Engine licensing terms for AI projects can track EULA changes like this on daily.dev._

### Can I use MetaHuman output to train an AI model?

Currently no, Epic Games' EULA restricts AI training on MetaHuman outputs, though Epic has announced plans to remove this restriction. Once changed, whether a specific game's MetaHuman-derived assets can be used for AI training will depend on the terms set by that game's developer, not a blanket Epic policy.

_Anyone building AI pipelines around game assets follows licensing shifts like MetaHuman's on daily.dev._

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---

Tags: [#machine-learning](https://daily.dev/tags/machine-learning), [#unreal-engine](https://daily.dev/tags/unreal-engine), [#metahuman](https://daily.dev/tags/metahuman)

[View this post on daily.dev](https://daily.dev/posts/epic-games-is-updating-its-eula-to-allow-ai-training-8zwcqtxnc)

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