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title: Exhibiting my Game at Gamescom for the First Time!
description: An indie game developer shares their first-hand experience exhibiting their farming game 'Homegrown' at Gamescom in Cologne over five days. The account covers...
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og:description: An indie game developer shares their first-hand experience exhibiting their farming game 'Homegrown' at Gamescom in Cologne over five days. The account covers...
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# Exhibiting my Game at Gamescom for the First Time!

**[ThinMatrix](https://daily.dev/sources/thinmatrix)** · 20 min read · 0 upvotes · 0 comments

## Summary

An indie game developer shares their first-hand experience exhibiting their farming game 'Homegrown' at Gamescom in Cologne over five days. The account covers booth setup challenges (monitor color issues, demonstration flow), the overwhelming experience of meeting subscribers in person, managing voice strain, iterating on the game demo nightly, and the emotional highs and lows of a major public gaming event. Key takeaways include the importance of pre-made demo scenarios, having a tutorial, bringing enough helpers, and pacing yourself across a multi-day event.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.youtube.com/watch?v=QV0D5bI9l7c>

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- [Gamescom 2026's exhibition area is fully booked for the first time](https://daily.dev/posts/gamescom-2026-s-exhibition-area-is-fully-booked-for-the-first-time-xkikjfplv) · GamesIndustry.biz · 0 upvotes · 0 comments

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#gaming](https://daily.dev/tags/gaming)

[View this post on daily.dev](https://daily.dev/posts/exhibiting-my-game-at-gamescom-for-the-first-time--w7o5hpgql)

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