---
title: "Explore What’s New in SkiaSharp 4.0"
url: https://daily.dev/posts/explore-what-s-new-in-skiasharp-4-0-pbe3w4yhs
source_url: https://platform.uno/blog/skiasharp4-whats-new
type: article
source: "Uno Platform"
published: 2026-08-13T14:04:09.591Z
updated: 2026-08-13T14:04:37.752Z
tags: [".net"]
reading_time: 9
upvotes: 17
comments: 1
language: en
---

> ## Documentation Index
> Fetch the complete documentation index at: https://daily.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Explore What’s New in SkiaSharp 4.0

**[Uno Platform](https://daily.dev/sources/uno-platform)** · 9 min read · 17 upvotes · 1 comments

## Summary

SkiaSharp 4.0, now stable and co-maintained by Uno Platform and Microsoft, ships as version 4.148.0 on NuGet, syncing the underlying Skia engine to milestone m148. It brings a cleaner API with legacy APIs retired, up to 24% faster GPU rendering (up to 30% for Uno Platform apps), 6x faster Perlin-noise shaders on CPU, variable font support, color font palettes, animated WebP encoding, and fixes for use-after-free crashes via proper reference counting. Going forward, releases follow a predictable cadence with Stable and Preview channels tracking Chrome's Skia milestones.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://platform.uno/blog/skiasharp4-whats-new>

## Questions this post answers

### What's new in SkiaSharp 4.0 compared to previous versions?

SkiaSharp 4.148.0, the first stable v4 release, updates the native Skia engine to milestone m148, retires legacy APIs for a cleaner surface, fixes use-after-free crashes through proper native reference counting, and adds variable font support, color font palettes, and animated WebP encoding. GPU-accelerated rendering is up to 24% faster, and Perlin-noise shaders run about 6x faster on CPU.

_Developers planning a SkiaSharp upgrade can track rendering and API changes like these on daily.dev._

### How much faster is rendering in SkiaSharp 4.0 on the GPU backend?

Rendering that relies on shadows and layered surfaces, such as elevated cards, is up to 24% faster on SkiaSharp 4.0's GPU-accelerated backend compared to the previous stable release. A dashboard of shadowed cards went from 65 to 80 FPS, and a scrolling activity feed improved from 47 to 58 FPS; Uno Platform apps saw up to 30% improvement in early testing.

_Teams weighing a rendering engine upgrade can follow real-world performance benchmarks like this on daily.dev._

### What release cadence does SkiaSharp follow after version 4.0?

SkiaSharp now ships on a predictable cadence with two channels tied to upstream Skia milestones: a Stable channel matching Skia milestones in Chrome's Stable and Extended Stable channels, and a Preview channel matching the milestone in Chrome's Beta channel. This replaces unpredictable prior release timing for teams maintaining production applications.

_Developers planning dependency upgrades can track release cadence changes like this on daily.dev._

## Community discussion

Top comments from developers on daily.dev.

**@agustinbarrientos** · 0 upvotes

> Smart move aligning stable and preview releases with Chrome's Skia milestones

## Similar posts on daily.dev

- [Announcing SkiaSharp 4.0](https://daily.dev/posts/announcing-skiasharp-4-0-1jg4xwdz1) · We Are .NET · 47 upvotes · 0 comments
- [SkiaSharp 4.0 is here: announcing the first stable release](https://daily.dev/posts/skiasharp-4-0-is-here-announcing-the-first-stable-release-i6cab6h9v) · .NET Blog · 30 upvotes · 4 comments
- [SkiaSharp 4.0 Establishes Milestone-Aligned Release Cadence](https://daily.dev/posts/skiasharp-4-0-establishes-milestone-aligned-release-cadence-cnqoznuu4) · InfoQ · 4 upvotes · 0 comments

---

Tags: [#.net](https://daily.dev/tags/.net)

[View this post on daily.dev](https://daily.dev/posts/explore-what-s-new-in-skiasharp-4-0-pbe3w4yhs)
