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title: Fascinating Particle Simulation Created with WebGPU
description: Artist Yi-Wen Lin created a particle visualization using WebGPU that fakes a realistic glow effect by storing particle velocity data in a 3D texture grid. The...
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# Fascinating Particle Simulation Created with WebGPU

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Artist Yi-Wen Lin created a particle visualization using WebGPU that fakes a realistic glow effect by storing particle velocity data in a 3D texture grid. The particles are driven by a fluid simulation, and the volume data is used to calculate cheap real-time illumination — an effect difficult or impossible to achieve in standard WebGL. The project was an experiment exploring WebGPU's capabilities for global illumination and dynamic lighting in the browser.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/fascinating-particle-simulation-created-with-webgpu>

## Questions this post answers

### How can I fake a particle glow effect using WebGPU in the browser?

A real-time particle glow effect can be faked in WebGPU by storing particle velocity data in a 3D texture keyed to spatial position, then using that volume data to calculate a cheap illumination value per particle. This approach enables dynamic lighting effects that are difficult or impossible to achieve in standard WebGL, and works well when particles are driven by an underlying fluid simulation.

_Developers pushing real-time graphics in the browser track WebGPU techniques like this on daily.dev._

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---

Tags: [#3d](https://daily.dev/tags/3d), [#webgpu](https://daily.dev/tags/webgpu)

[View this post on daily.dev](https://daily.dev/posts/fascinating-particle-simulation-created-with-webgpu-q0z5bb1e6)

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