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title: Finding a CPU Design Bug in the Xbox 360 | daily.dev
description: A first-person account of discovering a CPU design bug in the Xbox 360&#x27;s PowerPC chip in 2005. The bug centered on &#x27;xdcbt&#x27;, a custom extended prefetch...
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og:title: Finding a CPU Design Bug in the Xbox 360 | daily.dev
og:description: A first-person account of discovering a CPU design bug in the Xbox 360&#x27;s PowerPC chip in 2005. The bug centered on &#x27;xdcbt&#x27;, a custom extended prefetch...
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# Finding a CPU Design Bug in the Xbox 360

**[Hacker News](https://daily.dev/sources/hn)** · 8 min read · 0 upvotes · 0 comments

## Summary

A first-person account of discovering a CPU design bug in the Xbox 360's PowerPC chip in 2005. The bug centered on 'xdcbt', a custom extended prefetch instruction that bypassed L2 cache and broke memory coherency. After fixing improper use of the instruction, crashes persisted — the real culprit was the branch predictor speculatively executing xdcbt instructions that were never actually reached in code. Because prefetch transactions couldn't be cancelled once initiated, a speculatively-executed xdcbt was identical to a real one, causing incoherent memory views across cores. The fix was removing xdcbt from the codebase entirely. The post draws a direct parallel to the Meltdown and Spectre vulnerabilities, which exploit the same speculative execution mechanism.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://randomascii.wordpress.com/2018/01/07/finding-a-cpu-design-bug-in-the-xbox-360/>

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---

Tags: [#hardware](https://daily.dev/tags/hardware)

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