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description: An analysis of Steam&#x27;s July 2026 Hardware and Software Survey argues that 58.1% of Steam users own GPUs without frame generation support, based on...
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# Frame generation became the baseline, and 58% of Steam gamers got left behind

**[XDA Developers](https://daily.dev/sources/xda-developers)** · 4 min read · 0 upvotes · 0 comments

## Summary

An analysis of Steam's July 2026 Hardware and Software Survey argues that 58.1% of Steam users own GPUs without frame generation support, based on cross-referencing RTX 40/50-series (34%), AMD RX 6000/7000/9000-series (7.6%), and Intel Arc (0.3%) adoption. The piece contends the industry increasingly treats frame generation as a performance baseline rather than a bonus, leaving a majority of gamers without access to it despite AMD's AFMF proving driver-level frame gen can reach older hardware. It calls for clearer separation between rendered and generated frame counts in marketing and reviews, and for performance targets to be based on rendered frames rather than generated ones.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.xda-developers.com/frame-generation-is-now-baseline-and-most-steam-gamers-got-left-behind>

## Questions this post answers

### What percentage of Steam users have GPUs that support frame generation?

Roughly 42% of Steam users have GPUs with some form of frame generation support, based on cross-referencing Steam's July 2026 Hardware and Software Survey. This includes RTX 40- and 50-series cards at about 34%, AMD RX 6000/7000/9000-series cards at 7.6%, and Intel Arc at roughly 0.3%, leaving about 58% without access.

_daily.dev surfaces GPU and graphics-tech coverage for developers tracking hardware trends behind gaming performance._

### Can older AMD GPUs use frame generation without RTX 40 or 50 series hardware?

Yes, AMD's driver-level AFMF (AMD Fluid Motion Frames) brings frame generation to considerably older hardware, unlike Nvidia's approach which ties DLSS frame generation to specific RTX generations. This shows frame generation availability is determined more by which GPU ecosystem was chosen than by raw silicon capability.

_Readers comparing GPU ecosystems and driver features can follow this kind of hardware analysis on daily.dev._

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---

Tags: [#gaming](https://daily.dev/tags/gaming), [#nvidia](https://daily.dev/tags/nvidia), [#gpu](https://daily.dev/tags/gpu), [#amd](https://daily.dev/tags/amd)

[View this post on daily.dev](https://daily.dev/posts/frame-generation-became-the-baseline-and-58-of-steam-gamers-got-left-behind-nreygwlce)

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