Frame generation can break native HDR in some PC games, causing smearing and UI artifacts during movement. A practical workaround is to disable in-game HDR and use Nvidia's driver-level RTX HDR instead. RTX HDR, originally designed to convert SDR games to HDR, eliminates these artifacts and even offers more tuning options than some native implementations. The fix works in titles like 007 First Light and is applicable to other games where native HDR and frame generation conflict.

5m read timeFrom xda-developers.com
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Native HDR and frame generation don't work well togetherAvoid in-game HDR and let RTX HDR take overI'd still rather avoid frame generation here
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