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# Frame generation made your weak GPU look stronger, but at what cost?

**[XDA Developers](https://daily.dev/sources/xda-developers)** · 4 min read · 0 upvotes · 0 comments

## Summary

Frame generation technology from Nvidia (DLSS) and AMD (FSR) can dramatically boost FPS numbers, but those gains come with a hidden cost: increased input latency. While the frame counter climbs, the game doesn't actually feel more responsive because the GPU isn't rendering frames any faster. This makes frame generation a poor fit for competitive gaming, where latency directly impacts performance. For weaker GPUs already struggling to hit playable frame rates natively, frame generation is a compensatory measure rather than an enhancement. The author argues that AI upscaling combined with lower settings is a more honest and effective approach for budget GPU owners than relying on frame generation.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.xda-developers.com/frame-generation-made-weak-gpu-look-stronger-but-at-what-cost>

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Tags: [#gaming](https://daily.dev/tags/gaming), [#gpu](https://daily.dev/tags/gpu)

[View this post on daily.dev](https://daily.dev/posts/frame-generation-made-your-weak-gpu-look-stronger-but-at-what-cost--iyh0fkupx)

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