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title: Free Blender Tool For Dolly Zoom Camera Effect | daily.dev
description: A free Blender extension called Dolly Zoom brings the Hitchcock, Vertigo, or Jaws camera effect to the 3D viewport and cameras. It adjusts focal length while...
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og:description: A free Blender extension called Dolly Zoom brings the Hitchcock, Vertigo, or Jaws camera effect to the 3D viewport and cameras. It adjusts focal length while...
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# Free Blender Tool For Dolly Zoom Camera Effect

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 1 upvotes · 0 comments

## Summary

A free Blender extension called Dolly Zoom brings the Hitchcock, Vertigo, or Jaws camera effect to the 3D viewport and cameras. It adjusts focal length while moving the viewport or camera along the Z-axis, keeping objects around the 3D cursor the same apparent size. Animating the effect requires keyframing focal length and camera position separately, since the Dolly Zoom property itself can't be keyframed. It works on Blender 4.2 LTS and newer, and is available free from the Blender extensions platform.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/free-blender-tool-for-dolly-zoom-camera-effect>

## Questions this post answers

### Is there a free Blender add-on that does the dolly zoom effect?

Yes, a free extension called Dolly Zoom, made by Surf-Ace, adds this effect (also known as the Hitchcock, Vertigo, or Jaws effect) to both the 3D viewport and cameras. It uses a single property that adjusts focal length while moving the camera along the Z-axis, keeping objects near the 3D cursor the same apparent size. It works on Blender 4.2 LTS and newer.

_Anyone building camera moves in Blender can track new free add-ons like this one on daily.dev._

### Can I keyframe the dolly zoom effect in Blender to animate it?

Not directly. The Dolly Zoom property in the Surf-Ace extension cannot itself be keyframed, so animating the effect requires keyframing the focal length and camera position separately to recreate the same visual result over time.

_Developers scripting camera rigs in Blender can follow workflow tips like this on daily.dev._

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---

Tags: [#3d](https://daily.dev/tags/3d), [#blender](https://daily.dev/tags/blender)

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