3D artist Bogdan Lazar offers a free tutorial and project files covering the full pipeline for rigging and animating Gaussian Splats in Houdini. The workflow uses a proxy deformation approach, walking through importing and segmenting splats, creating a KineFX skeleton, binding it to proxy geometry, APEX logic, animation, Look Dev, and Karma rendering. Project files are available on Gumroad as a starting point for your own Gaussian Splat animation work.

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