---
title: "Free Unity Weapon Recoil System For Your Project"
url: https://daily.dev/posts/free-unity-weapon-recoil-system-for-your-project-dpeb5rp7u
source_url: https://80.lv/articles/free-unity-tool-for-designing-fps-recoil-patterns
type: article
source: "80 LEVEL"
published: 2026-06-25T13:50:10.052Z
updated: 2026-06-25T13:50:30.281Z
tags: ["game-development", "unity"]
reading_time: 2
upvotes: 0
comments: 0
language: en
---

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# Free Unity Weapon Recoil System For Your Project

**[80 LEVEL](https://daily.dev/sources/80lv)** · 2 min read · 0 upvotes · 0 comments

## Summary

Flexible Recoil System is a free Unity toolkit by Arda Kozan that lets developers draw recoil patterns directly in the editor and integrate them into FPS or TPS games. It supports BiRP, URP, and HDRP render pipelines and offers both pattern-based and random recoil modes. The editor window allows creating presets, drawing patterns on a grid, and tuning settings like RPM, recoil scale, interpolation curves, and decay behavior. A complete sample scene with modular gun controllers and gameplay examples is included, along with full documentation. The asset is available for free on the Unity Asset Store.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/free-unity-tool-for-designing-fps-recoil-patterns>

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Tags: [#game-development](https://daily.dev/tags/game-development), [#unity](https://daily.dev/tags/unity)

[View this post on daily.dev](https://daily.dev/posts/free-unity-weapon-recoil-system-for-your-project-dpeb5rp7u)
