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title: From Old Country Bumpkin to Master Swordsman&#x27;s Beryl is...
description: YAMATOWORKS&#x27; 3D team shared behind-the-scenes lookdev work for the anime From Old Country Bumpkin to Master Swordsman, revealing how they distorted character...
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# From Old Country Bumpkin to Master Swordsman's Beryl is Scary in 3D

**[80 LEVEL](https://daily.dev/sources/80lv)** · 3 min read · 4 upvotes · 0 comments

## Summary

YAMATOWORKS' 3D team shared behind-the-scenes lookdev work for the anime From Old Country Bumpkin to Master Swordsman, revealing how they distorted character Beryl's anatomy in LightWave 3D to nail a fierce facial expression for a 2D close-up during a sword fight scene. The exaggerated, awkward-looking 3D model was purely a means to an end, since the final 2D render reads as a convincingly intense expression. The piece draws parallels to similar exaggerated-anatomy tricks used in Encanto and other 3D productions.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://80.lv/articles/from-old-country-bumpkin-to-master-swordsman-s-beryl-looks-like-a-deformed-potato-in-3d>

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---

Tags: [#3d](https://daily.dev/tags/3d), [#game-design](https://daily.dev/tags/game-design)

[View this post on daily.dev](https://daily.dev/posts/from-old-country-bumpkin-to-master-swordsman-s-beryl-is-scary-in-3d-sxf2isudw)

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