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title: GameNative just got a major upgrade for Samsung Galaxy users
description: GameNative v1.2.0 adds CPU and GPU power controls for Samsung Galaxy devices, letting users pick between Power Save, Balanced, Performance, and WALT profiles...
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# GameNative just got a major upgrade for Samsung Galaxy users

**[XDA Developers](https://daily.dev/sources/xda-developers)** · 2 min read · 0 upvotes · 0 comments

## Summary

GameNative v1.2.0 adds CPU and GPU power controls for Samsung Galaxy devices, letting users pick between Power Save, Balanced, Performance, and WALT profiles with adjustable min/max CPU frequency and GPU power. The update also brings faster loading from external storage, a favorites tab, a community configuration browser, and improved frame generation. The same controls extend to AYN and Retroid handhelds like the Odin and Retroid Pocket Classic. The release is currently available as a pre-release on GitHub and is expected to reach the Google Play Store soon.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.xda-developers.com/gamenative-just-got-major-upgrade-for-samsung-galaxy-users>

## Questions this post answers

### What's new in GameNative v1.2.0 for Samsung Galaxy phones?

GameNative v1.2.0 adds CPU and GPU power controls with four selectable profiles: Power Save, Balanced, Performance, and WALT, each with different maximum clock speeds (Power Save tops out at 998MHz). It also includes faster external storage loading, a favorites tab, a community configuration browser, and improved frame generation. The same controls are also available on AYN and Retroid handhelds like the Odin and Retroid Pocket Classic.

_Track app updates like GameNative's power profile controls as they roll out on daily.dev._

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---

Tags: [#gaming](https://daily.dev/tags/gaming), [#android](https://daily.dev/tags/android)

[View this post on daily.dev](https://daily.dev/posts/gamenative-just-got-a-major-upgrade-for-samsung-galaxy-users-vqcls2nju)

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