Jendrik Illner
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Graphics Programming weekly - Issue 443 - May 31st, 2026

Weekly curated roundup of graphics programming topics including: an analysis of ASTC's integer sequence encoding (ISE) and its practical bit-efficiency; a CAD prototype rendering implicit surfaces via sparse voxel contree structures with GPU DDA traversal; REST3D, a single-image 3D reconstruction framework using physics-constrained optimization; the D3D12 AgilitySDK preview with new HLSL features like VectorAccumulate and partial graphics programs; and a geometric algebra explainer on vector projection and rejection.

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Jun 02•2m read time•From jendrikillner.com
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Jendrik Illner

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