---
title: "Graphics Programming weekly - Issue 446 - July 12th, 2026"
url: https://daily.dev/posts/graphics-programming-weekly---issue-446---july-12th-2026-eujrgv7n7
source_url: https://www.jendrikillner.com/post/graphics-programming-weekly-issue-446
type: article
source: "Jendrik Illner"
published: 2026-07-16T03:36:11.475Z
updated: 2026-07-16T03:36:26.387Z
tags: ["game-development", "vulkan", "graphics-programming"]
reading_time: 2
upvotes: 0
comments: 0
language: en
---

> ## Documentation Index
> Fetch the complete documentation index at: https://daily.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Graphics Programming weekly - Issue 446 - July 12th, 2026

**[Jendrik Illner](https://daily.dev/sources/jendrikillner)** · 2 min read · 0 upvotes · 0 comments

## Summary

A curated weekly roundup of graphics programming topics including: a deep dive into OpenMesh mesh creation and face-addition algorithms; an introduction to Positional Encoding Projected Sampling (PEPS) for grid-based representations; a deferred software rasterization pipeline for strand-based hair rendering with LOD; a practical guide to projected textures and their mathematical similarity to shadow mapping; an explanation of rotations as rotors in geometric algebra versus quaternions; and a technical guide to manual mipmap generation in Vulkan using vkCmdBlitImage.

## Full article

daily.dev links to this article rather than hosting it. Read it at the original source: <https://www.jendrikillner.com/post/graphics-programming-weekly-issue-446>

## Similar posts on daily.dev

- [Graphics Programming weekly - Issue 435 - April 5th, 2026](https://daily.dev/posts/graphics-programming-weekly---issue-435---april-5th-2026-bshrgfdl1) · Jendrik Illner · 1 upvotes · 0 comments
- [Graphics Programming weekly - Issue 448 - July 27th, 2026](https://daily.dev/posts/graphics-programming-weekly---issue-448---july-27th-2026-t7xrpreda) · Jendrik Illner · 1 upvotes · 0 comments
- [Graphics Programming weekly - Issue 436 - April 12th, 2026](https://daily.dev/posts/graphics-programming-weekly---issue-436---april-12th-2026-8ri5aijvc) · Jendrik Illner · 0 upvotes · 0 comments
- [Graphics Programming weekly - Issue 439 - May 4th, 2026](https://daily.dev/posts/graphics-programming-weekly---issue-439---may-4th-2026-b3yniwzj3) · Jendrik Illner · 0 upvotes · 0 comments
- [Graphics Programming weekly - Issue 423 - January 18th, 2026](https://daily.dev/posts/graphics-programming-weekly---issue-423---january-18th-2026-cxiv8hqx1) · Jendrik Illner · 1 upvotes · 0 comments

---

Tags: [#game-development](https://daily.dev/tags/game-development), [#vulkan](https://daily.dev/tags/vulkan), [#graphics-programming](https://daily.dev/tags/graphics-programming)

[View this post on daily.dev](https://daily.dev/posts/graphics-programming-weekly---issue-446---july-12th-2026-eujrgv7n7)
